A downloadable game

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...but that's okay.

You have now risen from the earth as a member of the walking dead.
What do you do with your second chance at life?

THINGS YOU NEED:

  • 2-4 players + 1 GM
  • Pencil or pen, D6 and D10 dice
  • A copy of this game!

Written & illustrated by Joie Yong (aka me!)

Updated 2 days ago
StatusPrototype
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorJoie Yong
TagsFunny, Halloween, Hand-drawn, micro-rpg, One-page, Print & Play, rules-lite, Tabletop, tabletop-role-playing-game, Zombies
Average sessionA few hours
LanguagesEnglish

Download

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Click download now to get access to the following files:

Zombieees v1.0 Colour.pdf 505 kB
Zombieees v1.0 Black & White.pdf 453 kB
Zombieees v1.0 - Character Sheet.pdf 205 kB

Development log

Comments

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Hello! I'd like to include this in a printed compendium of games, part of the Tiny Tome series. Please let me know if you're interested.

Will this be a new tome?

Yes, it will be Tiny Tome 2

Very cool, I would love to do that. If you have print guidelines, I can send you a different copy for the A5 layout.

Great! Can you send me an email? ash@long-tail.games 

Love the layout and the theme is super fun. I also love how the character sheet looks too. Very thematic.

I had a couple of questions:

Success/Failure: I couldn't see an explanation of what counts as a success or failure (I kind of gathered from page 2 under the description "A failed result without consequence 2-3)" but am I missing a table of what a success is? Is it just getting a 4+ on any die, or is it cumulative amount? Say I'm using a zombie trait and I can roll 2d6, do I add the numbers together, or am I just trying to roll a 4-6 on either dice?

Zombie Meter: When do we get to add points in our zombie meter? Or do we start with 4 points and they are a non replenishing source?

Overall, loving the concept and looking forward to the next edition! 

(1 edit)

Thank you so much!

You are correct, I seem to have missed a table when I was doing layout! Going to correct this immediately but essentially:

  1. Fail with consequence
  2. Fail without consequence
  3. Fail without consequence
  4. Success
  5. Success
  6. Success. Add 1 to their zombie meter.

Zombie trait 2d6 is similar to D&D rolling with advantage, so it is choose one dice result out of the two.

So zombie meter points can be accumulated as the game goes on, and used as needed/wanted in the later part of the game narrative.

Thank you so much for the clarification!!! Super helpful.